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  Topic: ME display only shows 512x224?
Cyclone3d

Replies: 8
Views: 28879

PostForum: Bug/Problem Reports   Posted: Sat Jan 26, 2008 9:55 pm   Subject: ME display only shows 512x224?
Was it ever implemented in ME to allow you to set it manually or have it autodetect what the game set the resolution to on the console?

I actually haven't used ME in quite a while.. but I do own my ...
  Topic: ME display only shows 512x224?
Cyclone3d

Replies: 8
Views: 28879

PostForum: Bug/Problem Reports   Posted: Fri Jan 25, 2008 11:36 pm   Subject: ME display only shows 512x224?
I got this info from

http://www.chrismcovell.com/

It seems like it should be a simple fix to make ME work properly.

It should display 512x240.

I still have a TG-16 with the CD-ROM addon an ...
  Topic: TG-16 CD front-end?
Cyclone3d

Replies: 14
Views: 43121

PostForum: General   Posted: Sat Jan 11, 2003 5:04 am   Subject: Dissasembly?
I saw in another post that TG-16 stuff was most likely written in assembly.

Would it be possible to use a dissasembler in order to get the code I need from the Gate of Thunder CD? (The dissasemble ...
  Topic: TG-16 CD front-end?
Cyclone3d

Replies: 14
Views: 43121

PostForum: General   Posted: Tue Jan 07, 2003 5:31 am   Subject: Now we're getting somewhere...
Hehe, I never thought of doing that... Starting to make more sense now.

Hmmm... I wonder if it would be possible to edit the track 2 .iso to have more selections for the other tracks on the cd.
...
  Topic: TG-16 CD front-end?
Cyclone3d

Replies: 14
Views: 43121

PostForum: General   Posted: Wed Oct 30, 2002 2:16 am   Subject: Because it just isn't the same!!!!
Actually, I pretty much already have done that. (Have a cD with ROMs on it that is)

But, playing games on an Emulator just isn't the same as playing them on the actual system.
  Topic: TG-16 CD front-end?
Cyclone3d

Replies: 14
Views: 43121

PostForum: General   Posted: Sun Jul 07, 2002 12:33 am   Subject: O.k., here is another question on this subject....
I know I should prolly work on actually making a front-end that works with the 2Mbit cartridges first, but would it be possible to load the ROM data completely into the Arcade Card (if detected), so t ...
  Topic: TG-16 CD front-end?
Cyclone3d

Replies: 14
Views: 43121

PostForum: General   Posted: Sat Jul 06, 2002 8:18 pm   Subject: The ISO you speak of....
Do you know where I can get a copy of it?

I would also like the source code if it is floating around...

Oh yeah, Thanks for the info. Smile
  Topic: TG-16 CD front-end?
Cyclone3d

Replies: 14
Views: 43121

PostForum: General   Posted: Fri Jul 05, 2002 6:38 am   Subject: How about with an Arcade Card Pro?
The Arcade Card Pro adds 4MB of RAM, right (or is it 2MB)? That's plenty to completely load any ROM into RAM if I am thinking correctly.

I haven't programmed at all with the TG-16, but if it is pos ...
  Topic: TG-16 CD front-end?
Cyclone3d

Replies: 14
Views: 43121

PostForum: General   Posted: Thu Jul 04, 2002 7:04 am   Subject: TG-16 CD front-end?
O.k., here is my question.

Would it be at all possible to make a front-end for the TG-16 or Turbo Duo so I could put ROMs on a CD and play them on my actual TG-16 system?

This would be way-cool ...
 
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