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  Topic: 1.1.3 Crash on low res: 321x240, 336x240, 512x240...
Kramer

Replies: 3
Views: 26385

PostForum: Bug/Problem Reports   Posted: Fri Feb 13, 2009 9:00 am   Subject: 1.1.3 Crash on low res: 321x240, 336x240, 512x240...
I think it was reported that the fullscreen stretch option could trigger this problem when set but you said you tried all the settings.
Yes, I've read about that, but there's no setting that solves t ...
  Topic: 1.1.3 Crash on low res: 321x240, 336x240, 512x240...
Kramer

Replies: 3
Views: 26385

PostForum: Bug/Problem Reports   Posted: Wed Feb 04, 2009 4:05 pm   Subject: 1.1.3 Crash on low res: 321x240, 336x240, 512x240...
I'm using soft15KHz to use a 15KHz arcade monitor (on win XP pro).
The concept is the same as using an ArcadeVGA.

If I set one of these low resolutions, Magic Engine crashes:
321x240, 336x240, 35 ...
  Topic: 1.1.3 Crash on low res: 321x240, 336x240, 512x240...
Kramer

Replies: 1
Views: 26875

PostForum: Bug Reports   Posted: Wed Jan 28, 2009 12:05 pm   Subject: 1.1.3 Crash on low res: 321x240, 336x240, 512x240...
I'm using soft15KHz to use a 15KHz arcade monitor (on win XP pro).
The concept is the same as using an ArcadeVGA.

If I set one of these low resolutions, Magic Engine crashes:
321x240, 336x240, 35 ...
 
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