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  Topic: shoot SGX alpha 2
TOUKO

Replies: 0
Views: 10952

PostForum: General   Posted: Fri Jul 11, 2014 7:24 pm   Subject: shoot SGX alpha 2
Hi guys, you can see a more advanced version .

All the gfx was made by fragmare .

https://www.youtube.com/watch?v=jJb0KRw3nwE
  Topic: SGX shmup prototype
TOUKO

Replies: 3
Views: 5889

PostForum: General   Posted: Tue Nov 12, 2013 7:47 pm   Subject: SGX shmup prototype
Thanks Wink
  Topic: SGX shmup prototype
TOUKO

Replies: 3
Views: 5889

PostForum: General   Posted: Fri Nov 08, 2013 8:42 pm   Subject: SGX shmup prototype
Hi, i made a prototype of my new SGX game ..
Sorry for graphics, they are stollen from metal slug and gradius .

This graphics were used quickly for RGC 2013, a retro gaming convention in france, b ...
  Topic: Video of my game -= Chuck no-rice karate =-
TOUKO

Replies: 0
Views: 3235

PostForum: General   Posted: Wed Aug 21, 2013 7:57 pm   Subject: Video of my game -= Chuck no-rice karate =-
Hi all .

bfg made a video to show a few karaté games including chuck NO-RICE (coms are in french sorry):
http://youtu.be/7rDbUKAmfyE?t=5m48s

Here you can see the intro, new levels and the rewor ...
  Topic: My new project intro
TOUKO

Replies: 0
Views: 4053

PostForum: General   Posted: Tue Nov 02, 2010 7:13 pm   Subject: My new project intro
Hi all, i present you my unfinished intro for a retrotaku's project ..

I'am showing you, because this project will probably never released ..
This intro is 8/10 months old ..

you can download i ...
  Topic: What computer games would you like to see on PCE?
TOUKO

Replies: 12
Views: 12693

PostForum: General   Posted: Sun Dec 27, 2009 12:04 pm   Subject: What computer games would you like to see on PCE?
Yeah an amiga fan Wink ...
  Topic: How make a sprite collision interuption ???
TOUKO

Replies: 0
Views: 4400

PostForum: General   Posted: Fri Aug 28, 2009 3:50 pm   Subject: How make a sprite collision interuption ???
Hi all i'am trying to understand how sprite #0 collision detection work with HUC, and it's not famous ..

I have initialized the sprite collision detection irq like that :


poke(0x0000,5& ...
  Topic: HES file format
TOUKO

Replies: 10
Views: 21521

PostForum: General   Posted: Fri May 15, 2009 12:04 pm   Subject: HES file format
HI all, i'am new on this forum ..

I'm trying to make soud fx for my game remix of galaxian.

I have found a sfx generator called sfxr.
This program allow to save your sfx in text file .sfx.
My ...
 
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