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Ghouls N Ghosts and Forgotten Worlds widescreen bug

 
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ryuhayabusa
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Joined: 14 Jan 2010
Posts: 1

PostPosted: Thu Jan 14, 2010 2:55 am    Post subject: Ghouls N Ghosts and Forgotten Worlds widescreen bug Reply with quote

Ok, I have an HTPC hooked up to a 51 inch widescreen and use Magic Engine to play PCE/TG16 games. I have Magic Engine set up to where it keeps the normal aspect ratio so it doesn't stretch the games to fill the whole widescreen. It keeps black bars on the sides of the game. This works perfect, EXCEPT for Ghouls N Ghosts-DaiMakamura and Forgotten Worlds, at least that I know of. When I load these game, it stretches it to fill the whole screen. None of the other PCE or Supergrafx games do this that I've found, and I've tried quite a few. I don't like the way it looks stretched out. Any idea why it does this or how to fix it? Thanks
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koolkat
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Joined: 10 May 2009
Posts: 39

PostPosted: Sat Feb 06, 2010 10:44 pm    Post subject: Reply with quote

I have no idea but when the PCE/TG16 first came out , I don't think there
were 51 inch widescreen monitors. Shocked Actually I am surprised you even got it to work at all.
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