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What programing language are TG16/PCE game written in?

 
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gamecaptor
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Joined: 08 Jul 2002
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PostPosted: Tue Jul 09, 2002 6:53 am    Post subject: What programing language are TG16/PCE game written in? Reply with quote

Just curious.
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Prophet (Retrogames)
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PostPosted: Wed Jul 10, 2002 1:01 am    Post subject: Reply with quote

I'd imagine ASM, since it's an 8bit Nec 6820 CPU, similar I THINK to a 6502? Back in the 8bit days just about every commercial game was hand coded in ASM to maximize speed. At 7.16Mhz the 6820 was no slouch for that era, and the video chip was also great for its time (i.e. post NES, pre Genesis), but I think ASM (i.e. "machine language") was pretty much the norm for game programming in those days.
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gamecaptor
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PostPosted: Wed Jul 10, 2002 2:30 am    Post subject: Reply with quote

Thanks Prophet! Much appreacated information.
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GravisZro
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Joined: 28 Jul 2002
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PostPosted: Sun Jul 28, 2002 6:13 pm    Post subject: HuC allows PCE programming in C Reply with quote

I just wanted to inform you that you can program for the PCE in the C programming language. All you need is HuC from www.zeograd.com and a simple text editor. As for a matter of speed, the compiler has lots of highly optimized asm that it convert the C into. It's much easier and faster to program with. I use it all the time and it's plenty fast Smile Enjoy

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Gravis Zero
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Ethane
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PostPosted: Thu Dec 05, 2002 11:06 am    Post subject: Reply with quote

I'd like to add to Grav's post that HuC is easy enough so that even the most amateur programmer can go to work making demos and games (I'm living proof of that!). I've been working with it for a few months and have had alot more fun writing game-wise stuff compared to, say, PC graphics programming. A lot less headaches too.

Ethane
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