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GaijinPunch Member
Joined: 07 Feb 2005 Posts: 24
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Posted: Sun Feb 04, 2007 4:42 am Post subject: |
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Well, I did get ME99 beta 5, but had no luck changing the resolutions. I changed them in the PCE.ini file, but I do not see where I can select them in the menu. I'm not familiar w/ older versions, so perhaps there was no video menu there.
I tried the same w/ MEFX, but do not see where you set the resolution outside the GUI. It has some other than 640x480, but again, I'm looking for 256x224 non-interlaced. The desktop won't run at this resolution, so "Desktop" doesn't help. |
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Kaminari Elder
Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Mon Feb 05, 2007 2:54 am Post subject: |
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In ME 0.99, you need to edit your INI file and change the values of res_256, res_320 and res_352 to something like this:
Code: | res_256=512,448
res_320=672,448
res_352=672,448 |
But for your screen modes to be effective in ME (0.99 or 1.0) you have to create them beforehand with a tweaking tool like PowerStrip. 256x224 or 512x448 are not native Windows resolutions, hence you have to create them from scratch. I'm told the ForceWare drivers allow you to easily add custom screen modes to the list of modes recognized by the system, but I never tried this feature. You'll have to experiment. PowerStrip can be quite daunting if you're not familiar with screen tweaking. _________________ Kaminarimon HES Music Archive | Tokugawa Corporation | YouTube Channel |
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GaijinPunch Member
Joined: 07 Feb 2005 Posts: 24
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Posted: Tue Feb 06, 2007 11:40 pm Post subject: |
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Hi
Can you explain the code. Wouldn't it be something like
Code: |
res_256=256x224
res_320=320x224
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The card actually supports 256x240. ZSnes will actually paint 8 lines on top & bottom, making a somewhat letterboxed image. Very liveable though. I'm not sure how Magic Engine will react.
Quote: | you have to create them beforehand with a tweaking tool like PowerStrip. |
But what if they are native to my card? Zsnes, Mame, Gens, etc. all display 256x240 w/o the need of powerstrip.
EDIT: I just ran powerstrip. It basically tells me that I already ahve 256x240 mode on the card, and doesn't let me add it.
Can you confirm that ME99 beta5 has no way of changing the screen resolution via menus? The Config menu only has controller options it seems. |
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Kaminari Elder
Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Wed Feb 07, 2007 1:48 am Post subject: |
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GaijinPunch wrote: | Can you explain the code. Wouldn't it be something like
Code: |
res_256=256x224
res_320=320x224
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Nope, it's a comma, not a x.
Quote: | But what if they are native to my card? Zsnes, Mame, Gens, etc. all display 256x240 w/o the need of powerstrip. |
Strictly speaking, this resolution is provided by your driver, not your card. From a Windows point of view, it's a native screen mode and thus you can use it as any other Windows resolution. No need for PowerStrip.
However I'm not sure which minimum resolution Magic Engine supports. You'll have to try it with the option res_256=256,240. Make sure the zoom option is set to 1x (size=0). _________________ Kaminarimon HES Music Archive | Tokugawa Corporation | YouTube Channel |
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GaijinPunch Member
Joined: 07 Feb 2005 Posts: 24
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Posted: Wed Feb 07, 2007 3:33 am Post subject: |
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Thanks, that helps. I've made some progress, but it's still not working.
Basically, the Magic Engine menu will always run in whatever resolution the desktop is running in. I take it this is by design? It tries to go into whatever mode when I start a game, but it looks like the refresh rates are off. I can see logos and whatnot, but the screen is all distorted.
Quote: | However I'm not sure which minimum resolution Magic Engine supports. |
This could be an issue. |
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GaijinPunch Member
Joined: 07 Feb 2005 Posts: 24
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Posted: Sat Feb 10, 2007 2:18 pm Post subject: |
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Okay, I got it to work in v.99b5. For some reason, having Powerstrip on actually broke it. By turning it off, and making the changes in the pce.ini that Kaminara suggested, I'm able to play the games in 256x240, w/ a very lovely 8 black lines on the top or bottom (letterbox effect--- about the best you can ask for w/ this card). |
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GaijinPunch Member
Joined: 07 Feb 2005 Posts: 24
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Posted: Fri Jun 29, 2007 5:33 pm Post subject: |
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So now that the OS-X version of ME is out, can we hopefully see the resolution problem resolved once and for all? |
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dmichel Admin
Joined: 04 Apr 2002 Posts: 1166 Location: France
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Posted: Thu Jul 05, 2007 2:32 am Post subject: |
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Yes.
I'm working on updates for PC now, both for ME-FX and ME. _________________ David Michel |
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GaijinPunch Member
Joined: 07 Feb 2005 Posts: 24
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Posted: Wed Feb 06, 2008 2:25 am Post subject: |
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Did anything ever come of this? I see a MAC update a couple of months back, but no PC update since 2005. |
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Kaminari Elder
Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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dmichel Admin
Joined: 04 Apr 2002 Posts: 1166 Location: France
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Posted: Thu Feb 07, 2008 2:24 am Post subject: |
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I will perhaps release a last PR before the big update. I have one that is almost ready and since the current version of ME lacks so many features that are already present in ME-FX an intermediate release could be nice.
About the resolution update, it's already in ME-FX and it will be in this new PR. _________________ David Michel |
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Squaresoft74 Elder
Joined: 19 Apr 2002 Posts: 366 Location: France
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Posted: Thu Feb 07, 2008 6:24 pm Post subject: |
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dmichel wrote: | I will perhaps release a last PR before the big update. |
Just wondering, what ( Cheat engine ) can be expected from the big update? _________________
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dmichel Admin
Joined: 04 Apr 2002 Posts: 1166 Location: France
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Posted: Tue Feb 12, 2008 6:45 pm Post subject: |
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Mainly a better emulation, but there are a few other things I want to add too, and yes a cheat engine is one of them. _________________ David Michel |
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lexluthermiester Member
Joined: 18 Feb 2008 Posts: 37
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Posted: Tue Feb 19, 2008 4:15 pm Post subject: |
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A cheat engine[ability to search for and use cheat codes] for use on both Hucard roms and CD's[iso's] would be cool beyond words.... |
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GaijinPunch Member
Joined: 07 Feb 2005 Posts: 24
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Posted: Thu May 08, 2008 1:07 am Post subject: |
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New version I see. Fingers crossed that the resolution issue is fixed. |
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