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NitroEngine released

 
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FluBBa
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Joined: 12 Jun 2003
Posts: 58
Location: GBG, Sweden

PostPosted: Sat Mar 20, 2010 11:59 am    Post subject: NitroEngine released Reply with quote

First version of my PC-Engine/TurboGrafx16 emulator for the DS.
Most things from PCEAdvance are ported over and most games run quite good.
The savestates are broken at best and not working for CD/Arcade games at all.
But this is just the first test version and I need some feedback.


http://www.ndsretro.com/
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FluBBa
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Joined: 12 Jun 2003
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Location: GBG, Sweden

PostPosted: Tue Mar 23, 2010 7:52 pm    Post subject: Reply with quote

Minor update for NitroEngine, should hopefully please some guys out there.

*Added support for the SF2 mapper.
*Fixed loading of roms with headers.
*Fixed sprite scaling when switching modes.
*Fixed directory cache misses.
*Fixed some CD-ROM emulation issues.
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FluBBa
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Location: GBG, Sweden

PostPosted: Sun Nov 06, 2011 2:02 pm    Post subject: Reply with quote

This has since last time I posted about NitroGrafx:

Fixed graphics rendering and optimised everything to better handle CD-ROM emulation.
*Support for all 2048 tiles.
*Support for 1024 wide tilemaps.
*Support for 320 pixel wide screenmode.
*Better caching of tiles/sprites, less flickering
*Optimised everything.

NitroGrafx V0.5 6 May 2010
Finally added CD-ROM audio through the use of .bin/.cue files, make sure to read the CDROM_readme.txt file for how to rip your CD games correctly.
*Added support for CD-ROM images in .bin/.cue format.
*Added support CD audio playing.

NitroGrafx V0.4 16 April 2010
Fixed a bug that affected Blazing Lazers and timing of ADPCM which affected Sapphire.
*Fixed CPU cycles per scanline (455, confirmed on hardware).
*Fixed timing of scroll register writes.
*Fixed Sprite DMA IRQ handling.
*Fixed savestates a bit (should be compatible between versions now).
*Fixed scaling after loading savestate.
*Fixed caching of Bios.
*Better timing of ADPCM playing (still no sound though).
*Debug output now optional, also more info is written.

NitroGrafx V0.3 10 April 2010
Some more CD-ROM games work plus "Makai Hakkenden Shada (J)".
*Fixed cache for 16x64 sprites.
*Fixed sprite DMA flag.
*Fixed more CD-ROM emulation issues.
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