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Differences between Prince of Persia US/Japan

 
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ethylene
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PostPosted: Sun Dec 29, 2002 9:06 am    Post subject: Differences between Prince of Persia US/Japan Reply with quote

I've been able to extract several screens worth of graphics that did not appear in the US release. Anyone have both versions and know about this?
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Jabberwok
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PostPosted: Mon Dec 30, 2002 4:14 am    Post subject: Reply with quote

Humm. I didn't know that. Im not sure of Prince of persia's creator origin ( methinks he's from England ), But I do know that its one fine game. Tell me, is the game better in American or Japanese flavor? can you post screenshots of the two games? im curious...
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Kaminari
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PostPosted: Mon Dec 30, 2002 5:53 am    Post subject: Reply with quote

Jordan Mechner is American.

The PC Engine version was entirely made by Riverhill, and is actually based on an earlier X68000 version also published by Riverhill. I guess the US release (by Hudson, if I'm not mistaken) was kind of 'enhanced' with specific screens to 'please' the US audience. All pure conjecture, I only got the Japanese version to play at Smile
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ethylene
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PostPosted: Mon Dec 30, 2002 6:52 pm    Post subject: Reply with quote

Jabberwok, the games are probably identical gameplay-wise. The screens appear to be just cinematics or screens of a 'hidden' nature. I've found this kind of stuff in MANY PC Engine games! Cool

The following screens were extracted from the US release of Prince of Persia:














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Jabberwok
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PostPosted: Tue Dec 31, 2002 12:04 am    Post subject: Reply with quote

Kaminari : I got the american version, original of course *hint* *hint*

ethylene : Humm, They are hidden in the code or on the cd?
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If you translate Pole Position in French with babelfish you get 'Position de Polonais'... I think it's hilarious... from a French point of view.
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ethylene
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PostPosted: Tue Dec 31, 2002 6:35 pm    Post subject: Reply with quote

Jabberwok:

Well, with PCE games, all the code and graphics and everything for the game is on track two. Besides the CD music, of course.

I found these screens by first extracting that track with PCERIP, then opening the resulting ISO file with a tile editor, TMOD2. Dave Shadoff (PCE wizard extraordinaire) has written some PCE-specific plugins for this cool utility.
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