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Necros no Yousai bug

 
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Keranu
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Joined: 05 Aug 2002
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PostPosted: Sun Nov 28, 2004 8:01 pm    Post subject: Necros no Yousai bug Reply with quote

I have noticed a bug in this PCE RPG in any version of Magic Engine (sorry I didn't post these bugs earlier). The game starts and this scene for when you start a game plays for awhile, and then it just freezes. I have tried this ROM out in the emulator Yame and it works fine. It would be really nice if this bug could be fixed Smile .
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LaZer Dorks
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Kaminari
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PostPosted: Sun Nov 28, 2004 8:39 pm    Post subject: Reply with quote

Yes. I seem to recall this bug was already present in 0.99b5.
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dmichel
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PostPosted: Mon Nov 29, 2004 1:57 am    Post subject: Reply with quote

Works fine here, the old version had this problem but it was fixed in the new version, this was reported earlier by someone else too.

I have fixed the shaking window in the intro too, Smile this will in the next preview.
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David Michel
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Chris
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PostPosted: Mon Nov 29, 2004 3:33 am    Post subject: Reply with quote

David ! concentrate on those games that previoulsy had bugs or not working such as Dracula X, Popful Mail (intro Glitch), then Compatibility rate would be 100 % except Fighting Run which only little sprite glitch left, color's fine now......

I think only 3 left:

Dracula X
Popful Mail (intro Glitch)
Fighting Run (spirite glitch)

Nacro no Yosai (already fixed)
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Squaresoft74
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PostPosted: Mon Nov 29, 2004 4:11 am    Post subject: Reply with quote

Chris wrote:

I think only 3 left


There're way more than 3 games left to fix as some games got broken since 099b5.
Don't just take a guess on the compatibility percentage without actually trying the games first. Wink
http://www.magicenginefx.com/forums/viewtopic.php?t=920

Now if people would concentrate bugs reports for cd/ hucard games into single dedicated thread instead of creating countless repetitive ones for single game... Whistle d'oh!
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Chris
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PostPosted: Mon Nov 29, 2004 4:53 am    Post subject: Reply with quote

I mean when you use both 99b5 and 1.00......Thankfully David completely rewrote the whole code, most of Old bugs are now fixed though introduced some new ones....
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dmichel
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PostPosted: Mon Nov 29, 2004 8:18 pm    Post subject: Reply with quote

HuCards are more easy to fix. Razz

For the CDs it's a bit different, if I have the CD it will be more easy but most of the time I don't have it and can't do live debugging (yes I must be the only one to not have Dracula-X!!).
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