| Author | 
	Message | 
  
  
	   Topic: What PC Engine game is this Fagemul? (Picture Included) | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 4 
	  Views: 21214 
	 | 
	 Forum: Bug/Problem Reports   Posted: Sun Dec 05, 2004 11:31 pm   Subject: What PC Engine game is this Fagemul? (Picture Included) | 
  
  
	I found out that the game is called "Akuji the Demon".
 
 It is a freeware japanese game made for the PC. | 
  
  
	   Topic: What PC Engine game is this Fagemul? (Picture Included) | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 4 
	  Views: 21214 
	 | 
	 Forum: Bug/Problem Reports   Posted: Sun Dec 05, 2004 11:56 am   Subject: Wrong Section | 
  
  
	I put this message in the wrong section.
 
 Sorry. | 
  
  
	   Topic: What PC Engine game is this Fagemul? (Picture Included) | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 4 
	  Views: 21214 
	 | 
	 Forum: Bug/Problem Reports   Posted: Sun Dec 05, 2004 11:53 am   Subject: What PC Engine game is this Fagemul? (Picture Included) | 
  
  
	Could you please tell me what game this is?
 
 
 http://fagemul2.free.fr/image1.png | 
  
  
	   Topic: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 4 
	  Views: 16403 
	 | 
	 Forum: Bug/Problem Reports   Posted: Wed Mar 17, 2004 9:21 pm   Subject: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV | 
  
  
	I tried a few other things with ME and I realized that I had the Vsync on.
 
 I turned it on to get a super smooth frame rate when playing Emerald Dragon (SNES version sucks) directly from CD.  For so ... | 
  
  
	   Topic: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 4 
	  Views: 16403 
	 | 
	 Forum: Bug/Problem Reports   Posted: Wed Mar 17, 2004 10:00 am   Subject: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV | 
  
  
	I tried Yame v038e and it played the BIN/CUE image super smooth using Daemon Tools.
 
 But after playing for a while the sound effects become garbled.
 
 Also, the color seems to be incorrect in Yame. ... | 
  
  
	   Topic: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 4 
	  Views: 16403 
	 | 
	 Forum: Bug/Problem Reports   Posted: Wed Mar 17, 2004 1:36 am   Subject: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV | 
  
  
	Kaminari,
 
 When you refer to a burning method what do you mean?
 
 I am not burning CDs.
 
 I am taking an original copy of a game, say Dracula X, and making a BIN/CUE out of it.
 
 When I play that ... | 
  
  
	   Topic: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 4 
	  Views: 16403 
	 | 
	 Forum: Bug/Problem Reports   Posted: Mon Mar 15, 2004 11:44 pm   Subject: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV | 
  
  
	Hello,
 
 I recently tried making some BIN/CUE files of some of the games in my PC Engine CD collection (using CDRWIN).
 
 I also made ISO/WAVs of some as well.
 
 I then played them using Daemon Tool ... | 
  
  
	   Topic: Beyond Shadowgate on Magic Engine | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 1 
	  Views: 9746 
	 | 
	 Forum: Bug/Problem Reports   Posted: Thu Feb 19, 2004 2:19 am   Subject: Beyond Shadowgate on Magic Engine | 
  
  
	Could someone please tell me if Beyond Shadowgate can be completed using Magic Engine?
 
 A friend of mine is having some trouble with it towards the end.
 
 Has anyone heard of any reported problems  ... | 
  
  
	   Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 16 
	  Views: 46006 
	 | 
	 Forum: Bug/Problem Reports   Posted: Sun Feb 08, 2004 3:42 am   Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	I tried a few different CDROM/DVDROM drives and they all exhibited that 1/5 pause. I tried 2 Lite On drives and a current Pioneer drive.
 
 I request that the creators of Magic Engine chime in here an ... | 
  
  
	   Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 16 
	  Views: 46006 
	 | 
	 Forum: Bug/Problem Reports   Posted: Fri Feb 06, 2004 1:06 am   Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	That's exactly the response I wanted.  It's just beautiful.
 
 Thanks, Tomasz, for your conclusive experiment with the DVD/CD ROM drives.
 
 I'll have to go out and get an ASUS drive tomorrow.
 
 I'll ... | 
  
  
	   Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 16 
	  Views: 46006 
	 | 
	 Forum: Bug/Problem Reports   Posted: Thu Feb 05, 2004 6:16 pm   Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Thanks for your tests and help Tomasz.
 
 Let me know if you can replicate the 1/5 pauses in the Lords of Thunder example I gave above when playing from a CD.
 
 
 Colonel Fuzzy | 
  
  
	   Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 16 
	  Views: 46006 
	 | 
	 Forum: Bug/Problem Reports   Posted: Wed Feb 04, 2004 11:45 pm   Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	This reply is to Tomasz.
 
 I am currently using Windows XP Professional with a:
 
 P4 2.8 
 1 Gig Ram
 ATI 9800 Pro 
 
 The DVDROM drive that I have is a JLMS XJ-HD166s that will go down to a max spe ... | 
  
  
	   Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 16 
	  Views: 46006 
	 | 
	 Forum: Bug/Problem Reports   Posted: Wed Feb 04, 2004 9:30 am   Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Thanks for clearing up that first part about the reason for the pause.
 
 Does anyone have a CDROM or DVDROM drive that can be made to function exactly like an original PC Engine (can the drive be set ... | 
  
  
	   Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 16 
	  Views: 46006 
	 | 
	 Forum: Bug/Problem Reports   Posted: Tue Feb 03, 2004 10:03 am   Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Thanks for your help.
 
 First I changed the frame delay to 16711 and that seemed to completely eliminate the fade problems.  The correct fading at the start of each audio track was present in Dracula ... | 
  
  
	   Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Colonel Fuzzy 
	   
	  Replies: 16 
	  Views: 46006 
	 | 
	 Forum: Bug/Problem Reports   Posted: Tue Feb 03, 2004 2:02 am   Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins | 
  
  
	Magic Engine is a great emulator and runs all my favorite HuCard games perfectly.
 
 I just recently tried Magic Engine out with a few CD games and
 I've encountered two problems.
 
 First, when I am  ... | 
  
  
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