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		| nksm Visitor
 
  
 
 Joined: 21 Nov 2004
 Posts: 1
 
 
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				|  Posted: Sun Nov 21, 2004 7:44 am    Post subject: ME1.0PR2 + Voodoo3. problem of display |   |  
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				| MagicEngine 1.0 PR2 GUI Menu is OK. But game screen and some picture (keyboard, gamepad) is just only white.
 
 I am using Voodoo3. I think it's Voodoo3's limitation.
 (maximum texture size is 256x256. hardware acceleration
 only works in 16bit color mode. OpenGL is slow in Voodoo3?)
 
 I hope MagicEngine 1.0 supports disable OpenGL mode.
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		| Chris Regular
 
  
 
 Joined: 19 Apr 2002
 Posts: 125
 
 
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				|  Posted: Mon Nov 22, 2004 3:11 am    Post subject: |   |  
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				| Yes, I agree..I'm getting similar problem with my Matrox card....seems the key is to support option for color bit and openGL enable/disable.. |  | 
	
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		| Tomasz Regular
 
  
 
 Joined: 29 Oct 2003
 Posts: 89
 
 
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				|  Posted: Mon Nov 22, 2004 10:18 pm    Post subject: |   |  
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				| Well, to disable OpenGL, David would most likely need to code an alternative rendering method... |  | 
	
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