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Jabberwok Elder

Joined: 24 Apr 2002 Posts: 532 Location: Quebec, Canada
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Posted: Mon May 17, 2004 2:36 am Post subject: |
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Agreed : Back then it either worked or it didn't. God I miss this too...
elbryan42, post your .ini file. It might help... _________________ If you translate Pole Position in French with babelfish you get 'Position de Polonais'... I think it's hilarious... from a French point of view. |
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elbryan42 Visitor

Joined: 13 Apr 2004 Posts: 17
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Posted: Mon May 17, 2004 9:11 pm Post subject: |
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I sure will. I just work all the time, and chances are when I'm at home I'm sleeping. I'll try to remember tonite.
Thanks everyone for the help. |
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elbryan42 Visitor

Joined: 13 Apr 2004 Posts: 17
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Posted: Tue May 18, 2004 5:24 pm Post subject: |
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I'm using Magic Engine 0.99 beta 5. Here's my ini:
# ----
# emulation settings
# ----
[emulation]
;
; soft reset (RUN + SELECT)
; --
; y -> enabled [default]
; n -> disabled
;
soft_reset=y
;
; frame delay
; --
; adjust video frame delay (15000-18000 µs)
;
; 16393 -> 61 Hz
; 16667 -> 60 Hz [default]
; 16949 -> 59 Hz
;
frame_delay=
# ----
# sound settings
# ----
#
[sound]
;
; sound
; --
; y -> enabled [default]
; n -> disabled
;
sound=y
;
; frequency
; --
; set sound frequency (8000 - 48000)
;
frequency=44100
;
; 16-bit
; --
; y -> enabled [16-bit]
; n -> disabled [ 8-bit]
;
16bit=y
;
; stereo
; --
; y -> enabled [stereo]
; n -> disabled [mono]
;
stereo=y
;
; interpolation
; --
; y -> enabled
; n -> disabled [default]
;
interpolation=y
;
; interpolation level
; --
; 1 -> light interpolation
; ..
; 15 -> full interpolation
;
interpolation_level=1
;
; delay
; --
; adjust sound buffer delay (2 - 30), in 1/60th of second
; (best delay is auto detected by default)
;
delay=
;
; CD-ROM audio input line
; --
; 0 -> first audio input line
; 1 -> second audio input line
; ...
;
; (see the log.txt file to find out what are the line numbers)
;
cd_audio_input_line=
;
; master audio volume
; --
; 0-100
;
master_audio_volume=
;
; fx audio volume
; --
; 0-100
;
fx_audio_volume=
;
; cd audio volume
; --
; 0-100
;
cd_audio_volume=
# ----
# video settings
# ----
#
[video]
;
; windowed mode
; --
; select windowed mode at startup
;
; y -> windowed
; n -> fullscreen [default]
;
windowed=
;
; fullscreen stretch
; --
;
; y -> enable
; n -> disable [default]
;
fullscreen=
;
; fullscreen stretch mode
; --
;
; 0 -> always
; 1 -> only for 1x1 display size
; 2 -> only for 2x2 display size [default]
;
fullscreen_mode=2
;
; bilinear filtering
; --
;
; y -> enable
; n -> disable [default]
;
; (this option doesn't work with all the video card)
;
filtering=
;
; display size
; --
: select display size at startup
;
; 0 -> 1x1 zoom
; 1 -> 2x2 zoom [default]
;
size=1
;
; display zoom
; --
; 0 -> software [default]
; 1 -> hardware
;
zoom=1
;
; auto frame skip
; --
; y -> enabled
; n -> disabled [default]
;
auto_frame_skip=n
;
; video sync
; --
; y -> enabled
; n -> disabled [default]
;
vsync=n
;
; fullscreen screen resolutions
; --
; custom screen resolutions to be used for the different
; PC-Engine video modes (256x224, 320x224, and 352x224)
;
; (by default a resolution of 640x480 is used for all the
; video modes)
;
res_256=640,480
res_320=640,480
res_352=640,480
;
; windowed screen resolutions
; --
; custom screen resolutions to be used for the different
; PC-Engine video modes (256x224, 320x224, and 352x224)
; in windowed mode
;
win_res_256=256,224
win_res_320=320,224
win_res_352=352,224
;
; auto screen resolution lock
; --
; enable/disable auto screen resolution locking
; for games that change resolution often like
; Military Madness
;
; y -> auto lock [default]
; n -> no resolution lock
;
res_lock=y
# ----
# TV mode settings
# ----
[tv_mode]
;
; tv_mode
; --
; y -> start in TV mode
; n -> start in normal mode [default]
;
tv_mode=n
;
; wide screen
; --
; y -> enabled
; n -> disabled [default]
;
wide=n
;
; horizontal interpolation
; --
; y -> enabled [default]
; n -> disabled
;
interpolation=y
;
; scanlines:
; --
; 0 -> 100% (black scanlines)
; 1 -> 75%
; 2 -> 50%
; 3 -> 25% [default]
; 4 -> 0% (no scanlines)
;
scanlines=3
;
; gamma correction:
; --
; adjust gamma level (0 - 5)
;
gamma=1
;
; brightness control:
; --
; adjust brightness (0 -
;
brightness=1
# ----
# gamepad settings
# ----
[gamepad]
;
; gamepad
; --
; y -> enabled [default]
; n -> disabled
;
gamepad=y
;
; auto fire speed
; --
; 1 (fast) to 10 (slow)
;
auto_fire_speed=2
;
; auto calibration control
; --
; 50% (default) to 90%
;
auto_calibration=70
# ----
# keyboard settings
# ----
[keyboard]
;
; type of keyboard
; --
; 0 -> AZERTY
; 1 -> QWERTY [default]
; 2 -> QWERTZ
;
type=1
;
; unlock numeric keypad
; --
; unlock numeric keypad keys 0 to 9, /, *, . and ENTER
;
; y -> unlocked
; n -> locked [default]
;
numpad=n
;
; unlock numeric keys
; --
; unlock keys 0 to 9
;
; y -> unlocked
; n -> locked [default]
;
numkeys=n
;
; unlock ctrl keys
; --
; unlock INS, DEL, HOME, END, PGUP, PGDOWN control keys
;
; y -> unlocked
; n -> locked [default]
;
ctrlkeys=n
;
; ESC key mode
; --
; change ESC key function
;
; 0 -> automatic mode : [default]
; --------------
; when the emulator is started from a shell or from a front-end
; program pressing ESC will exit the emulator, but when
; the emulator is started by double-clicking on its icon
; pressing ESC will open the menu screen
;
; 1 -> GUI mode :
; ---------
; pressing ESC will always open the menu screen
;
; 2 -> exit mode :
; ---------
; pressing ESC will always exit the emulator
;
esc_key_mode=0
;
; auto repeat delay
; --
; 1 (very fast) to 8 (slow)
;
auto_repeat_delay=2
;
; auto repeat rate
; --
; number of time the key is repeated per second (1 - 16)
;
auto_repeat_rate=9
# ----
# load menu settings
# ----
[load]
;
; drive list
; --
; list of disk drives displayed in the load menu
;
drive_list=CDEF
;
; ROM list titles
; --
; enable ROM filenames to be used as title in the load list
;
; y -> enable
; n -> disable [default]
;
use_rom_file_name=n
# ----
# misc. settings
# ----
[misc]
;
; number of state file
; --
; 4 - 8
;
nb_state_file=4
;
; state file compression
; --
; y -> enable [default]
; n -> disable
;
compress_state_file=y
;
; backup ram format
; --
; 0 -> old format (backup.ram)
; 1 -> new format (backup.dat, backup.idx) [default]
;
backup_ram=1
;
; enable debug log file
; --
; y -> enable [default]
; n -> disable
;
debug_log=y
# ----
# CD-ROM settings
# ----
[cdrom]
;
; CD-ROM drive
; --
; 0 -> first CD-ROM drive [default]
; 1 -> second CD-ROM drive
; ...
;
drive=
;
; CD-ROM drive letter
; --
; (Windows 2000/XP only)
;
; D:
; E:
; ...
;
drive_letter=E:
;
; SCSI driver timeout
; --
; change the delay that the emulator waits when accessing
; the CD-ROM SCSI driver, 0 is infinite delay
;
timeout=0
;
; CD-ROM cache
; --
; y -> enable
; n -> disable [default]
;
cache=n
;
; CD-ROM cache size
; --
; in KB [default is 512KB]
;
cache_size=512
# ----
# path settings
# ----
[path]
;
; system card paths
; --
;
system_card_1=
system_card_2=
system_card_3=
system_card_4=
;
; config path
; --
; (pce.cfg,
; backup.dat, backup.idx,
; games.idx,
; time.dat,
; k12x12.fnt, k16x16.fnt)
;
config=
;
; screenshot path
; --
;
screenshots= D:\emu\me99-5\
;
; saved game path
; --
;
saved_games= |
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Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Tue May 18, 2004 5:34 pm Post subject: |
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Seems like you're using the built-in Magic System?
It is buggy and has many problems in the audio/CD department. Try using a real System Card 3. |
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elbryan42 Visitor

Joined: 13 Apr 2004 Posts: 17
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Posted: Tue May 18, 2004 5:46 pm Post subject: |
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I'm using the System Card 3. I find the Magic Card won't play the cutscene sounds, but the System Card does. |
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Ghodbane Visitor

Joined: 21 May 2004 Posts: 2
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Posted: Fri May 21, 2004 1:46 pm Post subject: |
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elbryan42, i share your pain. This is my situation.
I'm using MagicEngine v 0.99 b5, and sound card 3.0 and have absoloutely NO idea where i've gone wrong. I'm trying to run Ys books, with sound, but certain sounds (redbook audio tracks) don't work. eg Field music, and title screen BGM. Here's what my ini looks like:-
# ----
# emulation settings
# ----
[emulation]
;
; soft reset (RUN + SELECT)
; --
; y -> enabled [default]
; n -> disabled
;
soft_reset=y
;
; frame delay
; --
; adjust video frame delay (15000-18000 オs)
;
; 16393 -> 61 Hz
; 16667 -> 60 Hz [default]
; 16949 -> 59 Hz
;
frame_delay=
# ----
# sound settings
# ----
#
[sound]
;
; sound
; --
; y -> enabled [default]
; n -> disabled
;
sound=y
;
; frequency
; --
; set sound frequency (8000 - 48000)
;
frequency=44100
;
; 16-bit
; --
; y -> enabled [16-bit]
; n -> disabled [ 8-bit]
;
16bit=y
;
; stereo
; --
; y -> enabled [stereo]
; n -> disabled [mono]
;
stereo=y
;
; interpolation
; --
; y -> enabled
; n -> disabled [default]
;
interpolation=n
;
; interpolation level
; --
; 1 -> light interpolation
; ..
; 15 -> full interpolation
;
interpolation_level=1
;
; delay
; --
; adjust sound buffer delay (2 - 30), in 1/60th of second
; (best delay is auto detected by default)
;
delay=
;
; CD-ROM audio input line
; --
; 0 -> first audio input line [default]
; 1 -> second audio input line
; ...
;
; (see the log.txt file to find out what are the line numbers)
;
cd_audio_input_line=
;
; master audio volume
; --
; 0-100
;
master_audio_volume=
;
; fx audio volume
; --
; 0-100
;
fx_audio_volume=
;
; cd audio volume
; --
; 0-100
;
cd_audio_volume=
# ----
# video settings
# ----
#
[video]
;
; windowed mode
; --
; select windowed mode at startup
;
; y -> windowed
; n -> fullscreen [default]
;
windowed=
;
; fullscreen stretch
; --
;
; y -> enable
; n -> disable [default]
;
fullscreen=
;
; fullscreen stretch mode
; --
;
; 0 -> always
; 1 -> only for 1x1 display size
; 2 -> only for 2x2 display size [default]
;
fullscreen_mode=2
;
; bilinear filtering
; --
;
; y -> enable
; n -> disable [default]
;
; (this option doesn't work with all the video card)
;
filtering=
;
; display size
; --
: select display size at startup
;
; 0 -> 1x1 zoom
; 1 -> 2x2 zoom [default]
;
size=1
;
; display zoom
; --
; 0 -> software [default]
; 1 -> hardware
;
zoom=1
;
; auto frame skip
; --
; y -> enabled
; n -> disabled [default]
;
auto_frame_skip=n
;
; video sync
; --
; y -> enabled
; n -> disabled [default]
;
vsync=n
;
; fullscreen screen resolutions
; --
; custom screen resolutions to be used for the different
; PC-Engine video modes (256x224, 320x224, and 352x224)
;
; (by default a resolution of 640x480 is used for all the
; video modes)
;
res_256=640,480
res_320=640,480
res_352=640,480
;
; windowed screen resolutions
; --
; custom screen resolutions to be used for the different
; PC-Engine video modes (256x224, 320x224, and 352x224)
; in windowed mode
;
win_res_256=256,224
win_res_320=320,224
win_res_352=352,224
;
; auto screen resolution lock
; --
; enable/disable auto screen resolution locking
; for games that change resolution often like
; Military Madness
;
; y -> auto lock [default]
; n -> no resolution lock
;
res_lock=y
# ----
# TV mode settings
# ----
[tv_mode]
;
; tv_mode
; --
; y -> start in TV mode
; n -> start in normal mode [default]
;
tv_mode=n
;
; wide screen
; --
; y -> enabled
; n -> disabled [default]
;
wide=n
;
; horizontal interpolation
; --
; y -> enabled [default]
; n -> disabled
;
interpolation=y
;
; scanlines:
; --
; 0 -> 100% (black scanlines)
; 1 -> 75%
; 2 -> 50%
; 3 -> 25% [default]
; 4 -> 0% (no scanlines)
;
scanlines=3
;
; gamma correction:
; --
; adjust gamma level (0 - 5)
;
gamma=1
;
; brightness control:
; --
; adjust brightness (0 -
;
brightness=1
# ----
# gamepad settings
# ----
[gamepad]
;
; gamepad
; --
; y -> enabled [default]
; n -> disabled
;
gamepad=y
;
; auto fire speed
; --
; 1 (fast) to 10 (slow)
;
auto_fire_speed=2
;
; auto calibration control
; --
; 50% (default) to 90%
;
auto_calibration=70
# ----
# keyboard settings
# ----
[keyboard]
;
; type of keyboard
; --
; 0 -> AZERTY
; 1 -> QWERTY [default]
; 2 -> QWERTZ
;
type=1
;
; unlock numeric keypad
; --
; unlock numeric keypad keys 0 to 9, /, *, . and ENTER
;
; y -> unlocked
; n -> locked [default]
;
numpad=n
;
; unlock numeric keys
; --
; unlock keys 0 to 9
;
; y -> unlocked
; n -> locked [default]
;
numkeys=n
;
; unlock ctrl keys
; --
; unlock INS, DEL, HOME, END, PGUP, PGDOWN control keys
;
; y -> unlocked
; n -> locked [default]
;
ctrlkeys=n
;
; ESC key mode
; --
; change ESC key function
;
; 0 -> automatic mode : [default]
; --------------
; when the emulator is started from a shell or from a front-end
; program pressing ESC will exit the emulator, but when
; the emulator is started by double-clicking on its icon
; pressing ESC will open the menu screen
;
; 1 -> GUI mode :
; ---------
; pressing ESC will always open the menu screen
;
; 2 -> exit mode :
; ---------
; pressing ESC will always exit the emulator
;
esc_key_mode=0
;
; auto repeat delay
; --
; 1 (very fast) to 8 (slow)
;
auto_repeat_delay=2
;
; auto repeat rate
; --
; number of time the key is repeated per second (1 - 16)
;
auto_repeat_rate=9
# ----
# load menu settings
# ----
[load]
;
; drive list
; --
; list of disk drives displayed in the load menu
;
drive_list=CDEF
;
; ROM list titles
; --
; enable ROM filenames to be used as title in the load list
;
; y -> enable
; n -> disable [default]
;
use_rom_file_name=n
# ----
# misc. settings
# ----
[misc]
;
; number of state file
; --
; 4 - 8
;
nb_state_file=4
;
; state file compression
; --
; y -> enable [default]
; n -> disable
;
compress_state_file=y
;
; backup ram format
; --
; 0 -> old format (backup.ram)
; 1 -> new format (backup.dat, backup.idx) [default]
;
backup_ram=1
;
; enable debug log file
; --
; y -> enable [default]
; n -> disable
;
debug_log=y
# ----
# CD-ROM settings
# ----
[cdrom]
;
; CD-ROM drive
; --
; 0 -> first CD-ROM drive [default]
; 1 -> second CD-ROM drive
; ...
;
drive=
;
; CD-ROM drive letter
; --
; (Windows 2000/XP only)
;
; D:
; E:
; ...
;
drive_letter= G:
;
; SCSI driver timeout
; --
; change the delay that the emulator waits when accessing
; the CD-ROM SCSI driver, 0 is infinite delay
;
timeout=0
;
; CD-ROM cache
; --
; y -> enable
; n -> disable [default]
;
cache=n
;
; CD-ROM cache size
; --
; in KB [default is 512KB]
;
cache_size=512
# ----
# path settings
# ----
[path]
;
; system card paths
; --
;
system_card_1=
system_card_2=
system_card_3=
system_card_4=
;
; config path
; --
; (pce.cfg,
; backup.dat, backup.idx,
; games.idx,
; time.dat,
; k12x12.fnt, k16x16.fnt)
;
config=
;
; screenshot path
; --
;
screenshots=
;
; saved game path
; --
;
saved_games= |
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elbryan42 Visitor

Joined: 13 Apr 2004 Posts: 17
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Ghodbane Visitor

Joined: 21 May 2004 Posts: 2
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Posted: Wed May 26, 2004 12:52 pm Post subject: |
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I finally got it to work! As a final resort, try gettign an audio cable and connecting it from your sound card on your motherbaord, to your your cd rom drive. (there should be a small connection slot on your cd rom drive to connect an audio cable). |
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elbryan42 Visitor

Joined: 13 Apr 2004 Posts: 17
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Posted: Wed May 26, 2004 2:51 pm Post subject: |
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Did that already. That's the first thing I checked (I've been assembling computers long before digital audio). I have yet to have a computer without the audio cable to the sound card. The audio cable thing is the most logical and common solution. But that doesn't help me when XP won't read the disc normally.
It's odd that some people with XP can play this game and some don't. Maybe I'll try another version. I have Windows XP Home (2002 edition) installed. Maybe Professional will work, or a different version of home. What version of XP do the people that have Rondo working have? |
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Jabberwok Elder

Joined: 24 Apr 2002 Posts: 532 Location: Quebec, Canada
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Posted: Thu May 27, 2004 12:09 am Post subject: |
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Well, Im running XP pro myself but doubt this could fix your problem. I followed the Microsoft link & found this to be quite entertaining...
You're using the latest 'everything' driver wise?
Really weird... Are you under FAT32 or NTFS? _________________ If you translate Pole Position in French with babelfish you get 'Position de Polonais'... I think it's hilarious... from a French point of view. |
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Squaresoft74 Elder

Joined: 19 Apr 2002 Posts: 366 Location: France
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Posted: Thu May 27, 2004 12:40 am Post subject: |
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elbryan42 wrote: | Just tried Daemon Tools (yes, I'm slow). Still no music.
|
Right click on Daemon icon :
Options > Analog Audio must be checked _________________
 |
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Jabberwok Elder

Joined: 24 Apr 2002 Posts: 532 Location: Quebec, Canada
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Posted: Thu May 27, 2004 3:32 am Post subject: |
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Makes sense Squaresoft74... elbryan42, I think this is it .
Lets all ..... _________________ If you translate Pole Position in French with babelfish you get 'Position de Polonais'... I think it's hilarious... from a French point of view. |
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elbryan42 Visitor

Joined: 13 Apr 2004 Posts: 17
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Posted: Thu May 27, 2004 3:54 am Post subject: |
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Just fiddled with Deamon tools, changing the analog audio and...
FINALLY! YESSS!!!! About time. It works.
Thanks everyone!  |
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Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Thu May 27, 2004 9:26 am Post subject: |
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I love it when a plan comes together  |
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Sanjuro Visitor

Joined: 14 Jul 2004 Posts: 1
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Posted: Wed Jul 14, 2004 1:16 pm Post subject: |
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Selecting analog audio under options is common sense, however, it only makes the music work in certain games. For instance, Dracula X but not Shapeshifter. |
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